Rummy Chief Quick Game Rules Quick Games: - Start Time : You can find a Quick Games host at any time of the day and night, any day of the week. A game begins when there are at least two players who joined the table. If you want to know more about the available tables and seats you can visit the Quick Games tab.
- End Time :A Quick Game consists of one to three rounds and after the third one. The winner of the game will be the one who gets la lowest number of penalty points. Based on the second, third and fourth players’ penalty points will the other players get a place.
- Registration : you can register for a Quick Game only if you have the buy-in-amount needed and if there are available seats.
- Cancel Registration: If you choose to cancel your participation you will get your money back if you cancel before the beginning of the game. Once the game started you won’t be able to quit and get your money back.
- Amount of Players : the maximum numbers of the players is set separately for each game.
- Seats : Seats are assigned randomly and they cannot be altered.
- Scoring : In Kalooki 51, Rummy and Kalooki 40, penalty points will be based on the following rules:
Kalooki 40\ Kalooki 51\ Traditional Rummy\ Rummy 500:
| | Penalty Points (defeated) | | | Kalooki 51\ Rummy | Total of the card value left remaining in the player's hand + 25 Penalty Points. (Ace = 11, Joker = 25) |  | | Kalooki 40 | Total of the card value left remaining in the player's hand + 25 Penalty Points. (Ace = 11, Joker = 15) |  | | Rummy 500 | (Sum of melds) - (Total of the card value left remaining in the player's hand) (Ace = 15, Joker = 15) |  | | Going out | Total of the card value left remaining in the player's hand. (Ace = 11, Joker = 25) |
In Gin Rummy and Oklahoma Gin, penalty points will be assigned based on the following:: Gin Rummy\ Oklahoma Gin
| | Penalty Points (defeated) | | | Gin | Sum of deadwoods + 25 penalty points. |  | | Knock | Sum of deadwoods minus knockers deadwoods. |  | | Undercut | Sum of deadwoods minus undercutter's deadwoods. Knocker receives 10 extra penalty points. | Disconnections:
- When you choose to register for a Quick Game, you have to think that your internet connection might experience problems like disconnection or lagging. Rummy Chief will not take any responsibility for the problems you encounter and that are not related to Rummy Chief. However if the server of Rummy Chief crashes, we will take all responsibility for it.
- If however you encounter problems with your connection, players are encouraged to stay in the game as they will be put on auto mode until they get eliminated or manage to return to the game.
- Server Crash : if the server of Rummy Chief crashes all players will receive full refund of their money.
- Auto-Play : the time set for completing a turn is one minute. If the player doesn’t manage to complete his turn meanwhile, the system will automatically draw a card and discard it at the end of the turn.
If the players from a particular table are all on auto-play, the system will allow the round to continue for a few minutes after this the table will be canceled automatically and the players will receive a refund of their stake.
- The event that all players who are assigned to a particular table are in Auto Play, the round shall continue for a few more minutes. At the conclusion of this time, the table will be canceled. Players will automatically receive a refund of their stake.
- Prizes Distribution : The winner of the game receives 75% of the value and the remaining 25% is divided between the opponents. Should a player be more than 100 points behind the winner’s score, however, they do not get a share.
Click here to see an example. - Game Room Chat : for a better experience, we encourage chat between players during Quick Games. However there are some rules and a Chat Abuse Policy that needs careful reading before starting to chat, because Rummy Chief could ban you due to breach of policy.
- Terms of Use : The terms of use and play for Rummy Chief are applied to all tables. Rummy Chief reserves the right to take necessary measures against people who break the rules, for a good functioning of the games. Players could lose their winning funds due to the bad behavior.
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